Introduction to Computational Media

ICM – Weeks 9 & 10 Assignment

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For this week’s assignment, our class was tasked with integrating sound into a p5 animation. This assignment was an interesting challenge, as I aimed to make a drum pad, usable both on a desktop and touch screen device, that played different lyric sections of Daft Punk’s Harder, Better, Faster, Stronger. I tried three different methods[…]

ICM – Week 8 Assignment

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This week’s assignment was to create a sketch using pixelated images and describe it under specific parameters. I created a “Who’s That Pokemon” game with Neta Bomani – our description is as follows: We based our animation on the “Who’s that Pokemon” television bump sketch. We were asked to describe the experience in 5-10 words,[…]

ICM – Week 7 Assignment

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This week we were tasked with cleaning up the code from last week’s assignment. Frankly, I found that my code was clean and satisfactory, without redundancies, so I added an outro level to my animation exercise that prevented my users from surpassing 100 cat clicks. The ease with which I was able to construct this[…]

ICM – Week 6 Assignment

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This week, our class was expected to create a sketch with constructor-based objects, and explain our sketch. I decided to continue on an original idea I had had, a balloon popping game, utilizing new and old skills from throughout my projects. I used arrays to generate my cats, and the transparent “button” ellipses that allowed[…]

ICM – Week 5 Assignment

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This week, my class was expected to represent our comfort in defining our own functions and creating objects. After some practice, I felt very comfortable using these tools – and utilized some old code that I had used to make balloons float, to make a pattern of multiple bubbles floating. This was satisfying because I[…]

ICM – Week 4 Assignment

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This week, my assignment was to present my competence using for loops. While thinking of projects I often came up with ideas that relied on more advanced concepts – specifically arrays and objects. Initially, I tried to create a yahtzee-esque game, which I intend to complete once I have a mastery of arrays, and particularly,[…]

ICM – Week 3 Assignment

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This week my partner, Ashwita, and I expanded on my initial balloon popping game concept. We wanted to expand the concept by being able to generate multiple balloons, have those balloons change colors in a non-monochromatic range, have the balloons be pressable buttons (instead of relying on a general mouseClick function), and to incorporate a[…]

ICM – Week 2 Assignment

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For this week I was tasked with animating a scenario where elements acted automatically and were interactive. I knew I wanted to animate a poppable balloon, however, my initial approach (which I, unfortunately, scrapped before I could document) left me more confused than inspired. After an insightful help session with my professor, I was put[…]