ICM – Week 7 Assignment

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This week we were tasked with cleaning up the code from last week’s assignment. Frankly, I found that my code was clean and satisfactory, without redundancies, so I added an outro level to my animation exercise that prevented my users from surpassing 100 cat clicks. The ease with which I was able to construct this[…]

ICM – Week 6 Assignment

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This week, our class was expected to create a sketch with constructor-based objects, and explain our sketch. I decided to continue on an original idea I had had, a balloon popping game, utilizing new and old skills from throughout my projects. I used arrays to generate my cats, and the transparent “button” ellipses that allowed[…]

Match Watch – Process

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For my final project in Comm Lab, Video & Sound, I collaborated with Youngmin Choi and Julie Lizardo to write, direct, and edit a commercial for the fictitious product, Match Watch. Match Watch would be a surveillance service for couples to keep tabs on each other to a toxic degree by utilizing contemporary surveillance technologies[…]

ICM – Week 5 Assignment

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This week, my class was expected to represent our comfort in defining our own functions and creating objects. After some practice, I felt very comfortable using these tools – and utilized some old code that I had used to make balloons float, to make a pattern of multiple bubbles floating. This was satisfying because I[…]

ICM – Week 4 Assignment

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This week, my assignment was to present my competence using for loops. While thinking of projects I often came up with ideas that relied on more advanced concepts – specifically arrays and objects. Initially, I tried to create a yahtzee-esque game, which I intend to complete once I have a mastery of arrays, and particularly,[…]

ICM – Week 3 Assignment

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This week my partner, Ashwita, and I expanded on my initial balloon popping game concept. We wanted to expand the concept by being able to generate multiple balloons, have those balloons change colors in a non-monochromatic range, have the balloons be pressable buttons (instead of relying on a general mouseClick function), and to incorporate a[…]

Match Watch – Storyboard and Synopsis

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Our project is an infomercial for a product called Match Watch. Match Watch is an application and digital service designed to help partners keep track of their significant others through questionable surveillance means. Our infomercial will depict a scenario where the application would be necessary, a description of the product, testimonies pertinent to the success[…]

Public Technology Observation – LinkNYC

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In observing how consumers utilize LinkNYC, my cynicism and disdain for this public technology have been affirmed. On the surface, LinkNYC is benign, if not handy; built so that its buttons and touch screen sit at a height that is accessible to all, adults and children alike. As LinkNYC is a New York City initiative,[…]

Sound Guide Reflection

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Creating a sound guide gave me perspective into how mindlessly I ingest subtle audio cues in my environment. I got to know the history of 370 Jay Street through our sound guide.  By searching the history of each sound Sylvan and I recorded through our initial walk in the basement; I inverted my usual approach[…]